THE FIELDthese cards need WebGL 2 to print.
the artwork is generated, so there is nothing flat to fall back to yet — a pinned base image is step §7.5 of the brief.

CARDS 34–100 · THE FIELD

Sixty-seven render-only lenses. The animation lives in z — nothing slides across the card; the layer stack travels through its thickness and once a cycle it lands flat and the print resolves. Press and drag to handle it.

one revolution is 8 s. drag it and you can find the instant the plates land — the loop closes exactly, so phase 0 and phase 1 are the same frame to the byte.
reading the chain…
maxTotalSupply − totalSupply, read over a public RPC. read-only, never a wallet. blocked or offline, the slider is yours.
a GIF is one full press cycle, looping — the same card, the same seed, every time. once it lands, right-click it (or long-press) and save; the button is there for people who look for a button.
move the light, not the card — the coated window flashes, the bare trim does not, and the die edge is metal.

The names are placeholders — real printing-trade terms, so the set reads as one object while staying obviously provisional. Naming is yours; one string in cards/field-deck.json and there is nothing to rebuild.

The 33 are elsewhere: ◆ PLATE PROOF.