TAB mode · C animal · ANIMAL ANIMAL observer, cannot be hurt ·
DOGFIGHT · SECTION 9 mortal, armed the old cabinets →DOGFIGHT · SECTION 9
CLICK TO LOOK mouse aims · ESC releases it
WASD fly
SPACE flap SHIFT dive
QE turn
TAB mode C animal
F drop drag to steer · tap to flap · ✦ hold · ◔ animal · ⇄ mode · ✱ drop nothing chases you · nothing to run out of · go and look at somethingWS pitch
AD roll SHIFT boost
Q airbrake TAB mode drag to roll and pitch · ⇄ mode it turns by BANKING — roll, then pull · bank alone is the wide turn, bank + pull is the hard oneWASD move
mouse aim CLICK fire R reload
RMB aim CTRL crouch
1–4 weapon
SHIFT sprint SPACE jump
E drive TAB mode left thumb moves · right thumb looks · ◉ fire · ◎ aim · ✦ jump · ⇄ mode click once to take the mouse · become an animal and nothing shoots at you
This needs WebGL 2
The city renders through PlayCanvas, which has no software fallback. If you are on an older
browser, or a machine with GPU acceleration switched off, that is the thing to change.